Libir burns, a towering pyre that can be seen a thousand leagues away. A message from Izvari, the mother wing of the Ascendant Wake, to all of Eretsu. The Cycle continues and the Ascendant Wake is on the march.
The battle of Libir began as Izvari lead the Urugal clan Sunu into open rebellion against the Gudanna Dominion, first going to the ancient city of Libir to uncover the now infamous Ashmogh colossus. The resurrection of the Ashmogh and the formation of a new Wake demanded the attention of all of Eretsu, who responded by sending their armies to confront Izvari in the ancient city.
After almost two months of fighting, Izvari was able to establish her dominance over the city of Libir. While her tactics did little to preserve the ancient city, often destroying entire districts in order to push an enemy out of the area, Izvari proved herself to be a legitimate threat to her one time siblings in the Dominion. The Ascendant Wake threatens more than just the Dominion however. If the prophecies being spread by the Urugal are to be believed, Izvari aims to end civilization as we know it.
While Izvari was able to establish control over the majority of the city, she was unable to completely control Libir; in fact, Vanya and the Zikia Great Weald held almost as much of the city as the Urugal did. One could speculate that this may be why Izvari ignited the firestorm, and is working to erase Libir from the face of Eretsu.
The war-weary and over-committed Empire and Dominion failed to accomplish many of their goals in Libir. While they were far better supplied then the forces of the Zikia and Urugal, their effectiveness on the battlefield was meager. Being often drawn into costly confrontations with each other, the two factions exhausted each other; and left the way open for the Zikia and Urugal to make easy gains.
As she retreated from libir, Nandanna attributed the loss to the troops that her brother had sent to support her. “Rudatha’s so called ‘warriors’ are nothing but scholars in armor. If I was sent the warriors as I was promised I would be returning with the riches of Libir,” Nandanna said. To which Rahu Yantra responded, “The inability of Nandanna Khan to co-operate in any battle plan lead to… expected results. The Dominion knows Nandanna well enough to understand how her temperament would ruin Rudatha Khan’s well laid plans.”
With the victory of the Ascendant Wake in Libir, the Urugal across Eretsu stir. Already in the north there are reports of northern Urugal clans taking up the banner of the Ascendant Wake. The War of Blood and Stone may be coming to end, and in its place a much more terrifying conflict is brewing as now four factions vie for the conquest of Eretsu.
-The Herald of Eretsu
Ash and Bone gameplay statistics:
- Games Played:
- 192 @ Gencon
- 184 @ Home and Public Events
- Total Games: 376
- Victories by faction:
- Mercenary Kings: 50%
- Izvari: 26%
- Vanya: 24%
- Durani Empire: 26%
- Sudhamra: 13%
- Dasra: 13%
- Gudanna Dominion:
- Nandanna: 15%
- Rudatha: 9%
- Mercenary Kings: 50%
Everyone who participated in Ash and Bone at an Emissary-hosted event should have received The Singing Flame Ancient One. If it is not available in your inventory, please contact your Emissary for assistance, (or you can email firstname.lastname@example.org with your Golem Arcana username and date participated).
The Singing Flame can only be summoned by armies created as Mercenary Kings forces for the duration of “Conquest of Eretsu”, (more details soon, but running this fall through the beginning of the year). The Singing Flame will be unlocked for all factions after the event series concludes January 2016.