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Tides of Conquest Week 2 Standings

Week  Event champions:

Note: Happy Holidays! HBS Offices will be closed Dec 24-Jan 4.

The new Ancient One prize needs a bit more tweaking, but those below will have it awarded when it’s ready, (likely first week of January).

vkdesign
spyderbyte
shadow_hawk2h
lauratron
waywardpaladin
goofster
kallan
n33dl3s
harvie
hnloaded

League Standings (total):

n33dl3s 148
hutweque 127
spyderbyte 108
mistress k 82
emmamae07 69
kallan 69
cq 64
charmen85 63
typhonous 60
vkdesign 59
daskindt 54
dtrdwngs 49
harvie 49
eretsujaz 48
hdobbs 45
valotian 41
cbrunner 41
eroyse 39
jrbryso 39
458mag 39
indy kingsnake 38
howlin’ mad murphy 38
blueskurge 36
roguei4ihire 34
zanther 33
archer3600 32
tmink 32
hair10 31
goofster 31
mardin 30
landlord3417 29
virsa 27
eliteone 26
tyrantt002 26
gregorkhan 25
anton12358 23
csypher 20
scarecrow 20
sjd229 19
alex76 18
bluekae 18
brennus 17
carolina_siles 16
foodguydarrah 16
kingdragoon89 15
peebz 15
black_cat 14
hnloaded 14
martur 13
redstarnyc 13
obection99 13
daveroby 12
jerry jazbec 12
babaganush3011 12
kahga 12
rsvp 11
whitetiger2124 11
jcmonson 10
cokonutty 10
thomas-joseph 10
axion 10
galakai 9
vareg 8
bizfaol 8
steenbock 8
toasty2k 8
waywardpaladin 8
madtitan314 7
dolus 6
draega silverwolf 6
jgtz90 6
kepesk 6
whitherarcadia 6
nerdunfiltered 6
gunsniper 6
fal91 5
wowskyguy 5
kerios 4
berserker 4
domosquawk 4
joeldodenhoff 4
agross 4
chiller 4
jacobkirby 3
gracefulcourt 3
mcstabbypants 3
wojcik 3
shadow_hawk2h 3
lauratron 3
elfkin 3
asketes 2
skitzfrenik 2
mikeo37 2
dunder 1
pancakesanbacon 1
logan2893 1
malbet 1
nexhouhn 1
xdas-de 1
darcoza 1
jaegerofparker 1
stonegolem 1
oldguynewbie 1
jessebriggs101 1
rtranchilla 1
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Tides of Conquest Week 1 Standings

Week  Event champions:

Note: Block 3 – Tides of Conquest runs December 9th through January 6th! The new Ancient One prize needed a bit more tweaking, but those below will have it awarded when it’s ready.

archer3600
hair10
valotian
gregorkhan
daskindt
eliteone
hutweque
dolus
kerios
wowskyguy
cq
charmen85
spyderbyte
emmamae07
indy kingsnake

League Standings (total):

n33dl3s 134
hutweque 121
spyderbyte 94
mistress k 77
emmamae07 69
cq 64
charmen85 63
kallan 62
typhonous 60
vkdesign 51
daskindt 49
dtrdwngs 48
hdobbs 44
eretsujaz 43
valotian 41
cbrunner 41
eroyse 39
jrbryso 39
458mag 39
indy kingsnake 38
howlin’ mad murphy 38
blueskurge 36
harvie 35
roguei4ihire 34
zanther 33
archer3600 32
tmink 32
hair10 31
mardin 30
landlord3417 29
virsa 27
eliteone 26
tyrantt002 26
anton12358 23
goofster 22
csypher 20
scarecrow 20
sjd229 19
alex76 18
bluekae 18
gregorkhan 17
brennus 17
carolina_siles 16
kingdragoon89 15
peebz 15
black_cat 14
martur 13
redstarnyc 13
obection99 13
daveroby 12
jerry jazbec 12
babaganush3011 12
kahga 12
rsvp 11
whitetiger2124 11
foodguydarrah 11
jcmonson 10
cokonutty 10
thomas-joseph 10
axion 10
galakai 9
vareg 8
hnloaded 8
bizfaol 8
steenbock 8
madtitan314 7
dolus 6
draega silverwolf 6
jgtz90 6
kepesk 6
whitherarcadia 6
nerdunfiltered 6
toasty2k 5
fal91 5
kerios 4
wowskyguy 4
waywardpaladin 4
berserker 4
domosquawk 4
joeldodenhoff 4
agross 4
chiller 4
jacobkirby 3
gracefulcourt 3
mcstabbypants 3
wojcik 3
asketes 2
skitzfrenik 2
mikeo37 2
dunder 1
pancakesanbacon 1
logan2893 1
malbet 1
nexhouhn 1
xdas-de 1
darcoza 1
jaegerofparker 1
gunsniper 1
stonegolem 1
oldguynewbie 1
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Build 1.2.4 Update (revised 12/18)

Thank you for your patience and we wanted to get this out to you before the Christmas holidays. The newest release fixes many of the nagging bugs that have plagued Golem Arcana. These fixes are more global to all players and not usually a specific Golem nor does it update any APV or affect the rebalance efforts. More information on that to come.

 

REVISION: We have corrected the issues with the Google Store downloads and the App is now downloading and working correctly.

 

APP UPDATES AND FIXES

  • MAIN MENU & SETTINGS
    • Setting your language to German now correctly displays German Golem names
    • The placement of various in-game images has been corrected
    • Corrected an error that hid some scenarios from the scenario list
      • Note: If you are not seeing a scenario leave the the Battle Screen and re-enter it allowing the scenarios to reload.
  • SCENARIO CREATOR
    • When creating a multiplayer scenario, you can now correctly edit the VP value of objectives for Player 4 and 6.
  • STYLUS / BLUETOOTH UPDATES
    • Samsung Devices and Stylus Pairing
      • The issue with some Samsung (and other Android based devices) devices failing to correctly sync with the stylus has been resolved. We’ve tested the fix both in-house and by sending test builds off to Emissaries who were affected by the issue, and everyone was able to get the stylus to pair. Big thanks to Vareth the Clown, Ben L, and our own Liz Bolden for being guinea pigs.
    • Stylus Manager
      • Users may rename the stylus or change the default PIN using the Stylus Manager from the Main Menu.
      • Special Note On Renaming Your Stylus
      • After renaming a stylus, there is the potential that the original name may still be shown in the discovered devices display.
      • How to correct the issue:
        1. After renaming and disconnecting, power the stylus down completely (5s hold of power button).
        2. Power the stylus back on.
        3. Scan for that stylus.
        4. New name should appear correctly in the Discovered Devices list.
        5. You may have to be also shut down the Golem Arcana App, in order to resync the App and the stylus.
        6. Repeat 1 and 5, if necessary.
  • VOLUME
    • The Golem Arcana app volume is correctly saving upon adjustment.

 

GAMEPLAY

  • GAME SETUP
    • Game Set Up and Hosting Scenarios
      • Primary account MUST be attached to at least one active army.
        • New error message clarifies that one or more of the current armies must be associated with the Golem Arcana account currently logged into the app for a scenario to begin.
          • “To begin this game ACCOUNTNAME must be one of the players, OR all players must be guests, OR login using a participating player’s Account in the Main Menu.”
      • Fixed an issue where an army would be duplicated by re-selecting an army during Army selection.
      • Fixed an issue that would cause valid armies to appear missing when using the BACK command after selecting an army for a scenario.
    • QR Codes
      • QR Army Transfer of Premium Content
        • The QR Army Transfer system will now properly recognize when an army includes premium content and will allow that content to be utilized in the transferred army on the host device.
      • QR Code Camera
        • iOS camera orientation has been improved and the camera should correctly rotate as you adjust your device when attempting to scan QR codes.
  • GAMEPLAY
    • SAVE Games
      • Fixed an issue that was causing some games saves to fail to load after Vegak Ananda’s (Empire, Urugal) “Maiming Sacrifice,” or similar abilities, were used in a scenario.
    • UNDO Command During Deployment
      • Using the UNDO command during deployment will no longer interfere with Golem Passives.
    • VP for Golem Destruction
      • Significant improvements have been made to the way in which the app assigns credit for a Golem’s destruction.
      • DOT Damage, splash Damage, passive Damage auras, Constructs, and other Special Effects now correctly award Victory Points to the Army that generated the effect that destroys a Golem.

 

Golem Updates

  • Colossi
    • Colossi may now enter an Obstructed Region (Heavy Cover) without being assessed a 2 AP penalty when the movement is complete.
    • Colossi may now follow up a Charge into an Obstructed Region after a successful attack.
    • Special Effects that cause a Golem to take Damage when making a successful attack, like Punishment and the Ossetic Parasite, are no longer causing Colossi to suffer from a DOT at the start of their Turn in addition to any successful attacks they make.

Relic Updates

  • Lantern of Valli
    • Fixed an issue that was causing the Lantern of Valli’s cost to show up incorrectly when selecting the Relic.

 

 

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Crucible of Conflict Bonus Week Standings

Week  Event champions:

Note: Block 3 – Tides of Conquest is live – Play the latest scenarios from December 9th through January 6th!

axion

oldguynewbie

mardin

typhonous

waywardpaladin

kahga

kallan

spyderbyte

League Standings (total):

n33dl3s 124
hutweque 103
spyderbyte 85
mistress k 68
emmamae07 62
typhonous 56
kallan 55
cq 52
charmen85 49
dtrdwngs 48
vkdesign 45
hdobbs 40
jrbryso 39
458mag 39
daskindt 38
cbrunner 38
howlin’ mad murphy 38
eroyse 36
harvie 35
eretsujaz 34
roguei4ihire 34
valotian 33
zanther 33
blueskurge 29
tmink 27
indy kingsnake 27
landlord3417 27
mardin 27
tyrantt002 26
archer3600 24
anton12358 23
hair10 23
virsa 20
scarecrow 20
eliteone 20
goofster 19
sjd229 19
csypher 18
brennus 17
carolina_siles 16
alex76 15
kingdragoon89 15
peebz 15
martur 13
redstarnyc 13
obection99 13
daveroby 12
jerry jazbec 12
babaganush3011 12
kahga 12
bluekae 11
rsvp 11
whitetiger2124 11
foodguydarrah 11
jcmonson 10
cokonutty 10
thomas-joseph 10
axion 10
black_cat 9
hnloaded 8
gregorkhan 8
bizfaol 8
steenbock 8
madtitan314 7
draega silverwolf 6
jgtz90 6
kepesk 6
whitherarcadia 6
nerdunfiltered 6
toasty2k 5
galakai 5
fal91 5
berserker 4
domosquawk 4
joeldodenhoff 4
agross 4
chiller 4
jacobkirby 3
gracefulcourt 3
mcstabbypants 3
wojcik 3
waywardpaladin 3
mikeo37 2
dunder 1
pancakesanbacon 1
logan2893 1
malbet 1
nexhouhn 1
xdas-de 1
darcoza 1
jaegerofparker 1
gunsniper 1
stonegolem 1
oldguynewbie 1
kerios 1
A Failure of Diplomacy Icon

Conquest of Eretsu Block 3: Tides of Conquest Live!

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The League of the Hundred Skulls continues with Block 3 in the “Conquest of Eretsu” series!

Block 3: “Tides of Conquest” will run from December 9th through January 6th.

During a League Play event, players battle each other with a single 500-point army across three scenarios using the same map, but with various victory conditions and deployment zones.

Scenarios will vary over the course of events, as well as during each of the blocks throughout the League season.

League Points

Players earn League Points for playing and winning League battles within an event. After all players at the event have played all three scenarios, the player with the most League Points is the winner of the event.

Earn League Points during the season for invitations to League of the Hundred Skulls Regional Tournaments and other events to be announced early 2016.

As you battle across these scenarios, the outcome of each match will earn you League Points as follows:

Absolute Victory: 4 League Points

Secure a win via the primary victory condition.

Victory: 3 League Points

Win via secondary condition, or destroy your opponent’s army.

Tie: 2 League Points each

If a game ends with players having equal Victory Points.

Defeat: 1 League Point

If your opponent achieves an Absolute Victory or Victory, the defeated player is awarded 1 League Point.

Concession: 0 League Points

If a player concedes the match.

Tides of Conquest

Tides of Conquest is the third block of the series, and runs December 9th through January 6th. Here’s a look at the different scenarios you’ll be playing.

Scenario A

Clash with your opponent to take strategic ground and ensure yours is the last golem standing! Hills staggered throughout the region allow for interesting combinations of either cat and mouse tactics, or early emplacement for bombarding enemies from afar. Which will you choose, and can you secure victory for your faction?

IMG_0159

Scenario B

Two areas contestable by either army, multiple avenues to charge ahead or stand and defend to gain the upper hand. 2 of the mana wells do *not* deplete, deepening their strategic value. Control one, (or both) areas for 1 Victory Point each turn. Earning 3 VP will secure you glory and honor, (and the win)!

IMG_0160

Scenario C

Navigate the terrain, and take your faction’s objective to secure your dominion in the final scenario of the block. The sparse mana wells on this map do not deplete, so holding onto the areas they’re in can boost your favor with the Ancient Ones considerably. Securing your team’s victory location will net you 2 VP per turn. 6 Victory Points will ensure you emerge triumphant!

IMG_0161

Each Block contains a unique set of three scenarios with different victory conditions (for example; Last Golem Standing, King of the Hill, and Control). At each League event you use the same 500 point army for all three scenarios. Players earn League Points for playing and winning League battles within an event. After all players at the event have played all three scenarios the player with the most League Points is the winner of the event.

You can participate in as many League Events as you wish, even if you won a previous one.

You can find League of the Hundred Skulls events in your area on the event calendar [here], or how to become an emissary and host your own events [here].

Go forth, to victory and great honor!

—John

A Failure of Diplomacy Icon

League Play, APV, and App Update

Knights of Eretsu,

We have a few brief but important updates for you:

League Play Block 3 begins the 9th
You heard right, the 3rd Block of Conquest of Eretsu begins on December 9th, and will run until January 6th. Block 2 maps will be turned off at that time, so make sure you get in any last-minute games!

APV Update December 16th
The next round of APV changes will be coming on the 16th, with more details to come on the forums. We’re hoping this date gives you time to explore and adjust to the new changes, so you’re ready for any events or anticipated quality game time during that sweet, sweet holiday vacation.

App Update Coming Soon!
You’ve heard the rumors, but here’s the official announcement: A new app update is on its way! We’re finalizing the build and preparing to submit to the various app stores on Wednesday. At that point it’s down to when the submission is approved for release on all platforms. Current wait times are estimated at 7 days, which puts a release date at the 16th.

So what’s in it? Lots of tasty fixes, including a patch for the Samsung/Lollipop Stylus pairing issue, OT damage not awarding victory points correctly, and many others. We’ll have a full patch list at release, if not sooner.

Questions? Comments? Join the discussion on our forums!

corpsecollector_art

Crucible of Conflict Week 4 Standings

Week  Event champions:

Note: Hope everyone had a great Thanksgiving Weekend! Block 2: “Crucible of Conflict” will be extended 1 week to now end on Dec 9th to account for the holiday. Block 3 will begin on Dec 9th as planned.

hutweque
spyderbyte
dtrdwngs
brennus
rsvp
berserker
draega silverwolf
n33dl3s

League Standings (total):

n33dl3s 117
hutweque 103
spyderbyte 78
mistress k 68
emmamae07 55
cq 52
kallan 48
typhonous 47
dtrdwngs 46
charmen85 46
vkdesign 41
hdobbs 40
jrbryso 39
daskindt 38
cbrunner 38
howlin’ mad murphy 38
458mag 37
eroyse 36
harvie 35
eretsujaz 34
valotian 33
roguei4ihire 32
blueskurge 29
tmink 27
indy kingsnake 27
tyrantt002 26
zanther 25
archer3600 24
anton12358 23
hair10 23
virsa 20
scarecrow 20
landlord3417 20
goofster 19
sjd229 19
csypher 18
brennus 17
carolina_siles 16
mardin 16
alex76 15
kingdragoon89 15
peebz 15
martur 13
redstarnyc 13
daveroby 12
jerry jazbec 12
eliteone 12
bluekae 11
rsvp 11
whitetiger2124 11
foodguydarrah 10
jcmonson 10
cokonutty 10
thomas-joseph 10
black_cat 9
hnloaded 8
gregorkhan 8
bizfaol 8
steenbock 8
obection99 8
axion 7
babaganush3011 7
madtitan314 7
draega silverwolf 6
jgtz90 6
kepesk 6
whitherarcadia 6
nerdunfiltered 6
kahga 5
toasty2k 5
berserker 4
domosquawk 4
joeldodenhoff 4
agross 4
chiller 4
jacobkirby 3
gracefulcourt 3
mcstabbypants 3
wojcik 3
mikeo37 2
galakai 2
dunder 1
pancakesanbacon 1
logan2893 1
malbet 1
nexhouhn 1
xdas-de 1
darcoza 1
jaegerofparker 1
gunsniper 1
stonegolem 1
herald

Herald of Eretsu: Tides of Conquest

Over the course of the last few months, reports from our agents across Eretsu have flooded in, tracking the constantly changing battlelines across the continent. It was with great difficulty that I assembled accurate information as the flames of war spread far and wide. Currently, major battles flare from the Northern Urugal lands to the Glades of Kaccha. Fear not; the Herald of Eretsu has the latest news from each front.

The Northern Urugal Clan Lands:

Inspired by the Ascendant Wake and the meteoric rise of Izvari the Mother Wing, clans long thought to have lost their will to fight have risen up against the Durani Empire, which has long extended its influence into the northern clans’ dealings.

During the past two months, the northern Urugal have seen some of the most fierce fighting in Eretsu. The only contest on par with the bloodshed that has stained the mountain snow is the struggle taking place at the castles of the Line. Despite the massive fighting in the north, neither side has been able to gain a distinct advantage.

The stalemate can be attributed to the overwhelming success of Imperial troops loyal to Sudhamra, which have won more than three quarters of the Empire’s victories in the region.

The forces following the Ascendant Wake have built a foreboding monument to those they have slain in combat, which now stands on the peak of Mount Rista, overlooking the Empire’s staging area. The monument proudly displays the corpses of Imperial commanders hanging from their own banners. Currently 13 bannermen of Sudhamra’s and 10 of Dasra’s cast their frozen gazes down from the peak.

The Castles of the Line:

Rudatha has once again proven the extent and influence of his network of operatives, staging a series of relentless raids along the Line. The fighting there, as most would expect, saw the greatest total number of battles.

Despite his engagement on several other fronts, the Spider Pince was by far the most effective on the Line. Not only has he secured the northern border of the Dominion, but many of the Empire’s castles have been cut off from resupply. It would appear it was only a matter of time before the Gudanna once again lay siege to the Empire’s weakened fortifications.

Here too Sudhamra’s forces have shown their martial prowess against the Dominion. Were it not for their efforts, Rudatha’s forces would have undoubtedly overrun the Upper Empire’s presence on the line. In what seems a recurring theme of the latest fighting, Dasra appears unable to effectively organize her military as enemies close in on her from all sides.

Tarkara, the Pirate Stronghold:

The Gudanna assault on the the pirate stronghold of Tarkara has all but been defeated. While Nandanna maintains her beachhead on the rocky island, her army has been turned back by a battalion under the command of Sudhamra himself.

Sudhamra launched his own assault on Tarkara after the pirate king Tapya refused his offer of aid, instead relying the strength of the Untamed to maintain the island’s independence. The Untamed have succeeded in keeping both the Empire and Dominion from claiming the main port, holding the advance of both factions at bay. However, the overall shapeof this front has largely been shaped by the devastating victories Sudhamra has won at Nandanna’s expense.

The Glades of Kaccha:

Izvari’s Ascendant Wake continues to crush all opposition to her crusade. While her progress has slowed as her armies wade through the Glades of Kaccha, their advance toward Rudatha’s seat of power in Prishta has remained constant.

The ongoing success of the Ascendant Wake and the Urugal uprising in the north have inspired Urugal in the Dominion and Empire alike to abandon their lives as subjects, instead heeding the Mother Wing’s call. However, many established Urugal leaders denounce Izvari as a false prophet, one who will lead not only all Urugal, but all Eretsu to ruin.

The Wildwood:

As the Realm of Cinders smolders after the devastating Durani invasion, fighting in the Wildwood rages on as the newly formed Great Weald strives to secure its homeland. Under the leadership of Vanya and the Circle, the Great Weald has succeeded in pushing back both the Imperial and Dominion forces. However, the Great Weald now faces another threat on its southern border:

as it makes its way north, the Ascendent Wake has begun to make incursions into the Wildwood. While the fighting between the Wake and the Weald has not escalated to the scale of the battles on other fronts, the hatred between the tribes and clans shows in the ferocity of the confrontations that have erupted. Along the southern border of the Wildwood, an increasingly long wall of Urugal golems, impaled and grown over with vines, stands as warning to any clanspeople who may attempt to test the resolve of the Zikia.

Invasion of the Upper Empire:

Sudhamra’s victories abroad and the increasing distrust of the Empire’s royal families in both the capital and the Lower Empire have led to an invasion of the Upper Empire by several houses. While many of these fly the banner of the Lower Empire’s raja, Sudhamra has denounced the disorder as a distraction from the the threats from outside the Empire’s borders.

Despite the unrest, and her armies’ poor performance in recent months, Dasra remains steadfast as ever. She has yet to take any major military action against the incursions into the Upper Empire, raising questions among her supporters and enemies alike.

As the Empire shakes in the face of destruction from conflicts without and within, many call to the Immortal Emperor for protection; yet no response from the Emperor has issued from on high.

The Battle for the Saddle Throne:

With Izvari’s Ascendent Wake challenging the Dominion in the south and the Gudanna’s halted advances on other fronts, infighting between those who would claim the Saddle Throne has been limited.

Recent months have witnessed several clashes between groups loyal to Rudatha and Nandanna, but these conflicts have been fueled by personal rivalry among the soldiers’ commanders, rather than that of the royal siblings. To this observer it appears these sparks of conflict will only grow, and when they do, these early battles may foreshadow how any future struggle may play out. Currently it appears Rudatha holds a slight advantage over his sister.

Even as I write this report, the lines of battle across Eretsu are in flux. The only thing that seems certain is the tide of battle will only continue to rise, and with it the fate of all Eretsu.

May the Ancient Ones protect you in this crucible of conflict,

-The Herald of Eretsu

 

NOTES/ DATA

The Northern Urugal Uprising:  Total battles 46

  • Izvari wins against Sudhamra: 13
  • Izvari wins against Dasra: 10
  • Dasra wins against Izvari: 4
  • Sudahamra wins against Izvari: 19

The Wildwood: Total battles 29

  • Vanya wins against Dasra: 9
  • Vanya wins against Rudatha: 6
  • Vanya wins against Izvari: 4
  • Dasra wins against vanya: 1
  • Rudatha wins against Vanya: 5
  • Izvari wins against Vanya: 9

The Wall: Total battles 46

  • Sudhamra wins against Rudatha: 11
  • Dasra wins against Nandanna: 2
  • Dasra wins against Rudatha: 3
  • Rudatha wins against Sudhamra: 8
  • Rudatha wins against Dasra: 18
  • Nandanna wins against Dasra: 4

Tarkara: Total battles 44

  • Sudhamra wins against Nandanna: 14
  • Sudhamra wins against Vanya: 8
  • Vanya wins against Nandanna: 8
  • Vanya wins against Sudhamra: 7
  • Nandanna wins against Sudhamra: 5
  • Nandanna wins against Vanya: 2

The March of the Great Wake:  Total battles: 36

  • Izvari wins against Nandanna: 12
  • Izvari wins against Rudatha: 15
  • Rudatha wins against Izvari: 8
  • Nadanna wins against Izari: 1

Empire Infighting:  Total battles 27

  • Dasra wins against Sudhamra: 4
  • Sudhamra wins against Dasra: 23

Dominion Infighting: Total battles 8

  • Nandanna wins against Rudatha: 3
  • Rudatha wins against Nandanna: 5

Discuss this post over on the forums here: https://golemarcana.com/forum/viewtopic.php?f=20&t=1669