Urugal Bone Fiend
Hit Points: 110
- Walk (2AP): 2 mp, nimble
- Foul Siphon (3AP): 75 acc, 25 dmg, 3 rng. The fiend shoots a ball seething with dark magic. This attack targets all Golems in the Region, but does 25 extra Damage to enemies if an ally is there.
- Dark Blast (2AP): 75 acc, 25 dmg, melee. The Bone Fiend shoots an explosive blast at point-blank range. All Golems in the region take 10 damage, and Target Golem is pushed 2 regions away
- Shatterfire (2AP): 85 acc, 35 dmg, 3 rng. Using its giant shoulder cannon, the Fiend shoots a huge bony projectile screaming with the souls of the dead.
- Stoic: The Bone Fiend shoots accurately, even in the midst of the most tumultuous battles. The Fiend ignores Ranged penalties while an enemy is in its region.