Durani Fire Ram

Dodge: 6

Armor: 12

Hit Points: 60

Movement Abilities:

  • Walk (2AP): 3 mp

Attack Abilities:

  • Fiery Shrapnel (3AP): 75 acc, 30 dmg, 3 rng. Fire rains down on all Golems in the Target Region. If the Target Region has Ground or Medium Cover, the Attack causes +10 DMG to each Target.
  • Blast (2AP): 75 acc, 28 dmg, 2 rng.

Passive Abilities:

  • King of the Hill: The Fire Ram was built to hold the high ground. It receives an additional +1 Range when in Elevated Terrain.

Base Game Set, Durani: The Khan’s Pyre Expansion available here!