Durani Gilded Preserver
Hit Points: 100
- Walk (2AP): 2 mp, nimble
- Fly (3 AP) 2mp
- Death Blow (4 AP): 60 acc, 28 dmg, Melee. Using its fearsome scythe to deliver a killing blow, if the Target has less than half its HP remaining, it’s killed. It only does normal damage to Colossus.
- Ball of Lighting (3 AP): 65 acc, 22 dmg, 2 rng. Lightning jolts from one enemy to another, causing limbs to seize up and reducing Dodge by 15 for 3 Rounds.
- Beam of Durani (1AP): 85 acc, 28 dmg, 2 rng. The Preserver fires a fearsome bolt of energy.
- Any roll of “doubles” against a member of the Gilded Band in Open Terrain automatically misses.