Durani Jade Dervish
Hit Points: 80
- Walk (1AP): 3 mp,
- Blades of Pain (2 AP): 90 acc, 18 dmg, Melee. The Dervish deftly bypasses defenses. This attack reduces the Targets Armor by 10 for 1 Round. On a Critical Hit, Armor is reduced to 0 for the rest of the game.
- Lunge (1AP): 85 acc, 31 dmg, 4 Melee. The Jade Dervish stabs with both scimitars at the heart of its foe.
- The Jade Guardians are masters of their territory. Enemies in this Golem’s Region take 5, 10, or 15 damage per Round based on the Regions Cover.