Siege Mammoth 300px

Durani Siege Mammoth

Dodge: 6

Armor: 14

Hit Points: 120

Movement Abilities:

  • Walk (2AP): 3 mp

Attack Abilities:

  • Entrapping Mines (2AP): 85 acc, 0 dmg, 4 rng. For 3 rounds, Enemy Golems remaining in the target Region take 15 Damage per Round. Leaving the Region costs +1 AP.
  • Mana Mortar (3AP): 75 acc, 30 dmg, 3 rng. This attack gains 10 Damage if the Target Region contains a Blessing or a Curse. If gains no bonus if both a Blessing and a Curse are in the same Region.
  • Adaptive Volley (1AP): 80 acc, 30 dmg, 2 rng. If Enemy Golems are in the Mammoth’s Region, this attack may only Target Enemies in this Region.

Passive Abilities:

  • Mortar Fire: All of the Mammoth’s attacks ignore a target’s bonus to Dodge from the intervening Cover.

Durani: Champions of the Western Wind