Gudanna Devil Djinn
Hit Points: 100
- Walk (2AP): 3 mp
- Crush (1AP): 75 acc, 35 dmg
- Liquid Fire (1AP): 85 acc, 25 dmg, melee. A thick stream of liquid fire clings to the enemy, causing 5 Damage per Round for 3 Rounds.
- Lava Lance (3AP): 75 acc, 30 dmg, 3 rng. The Djinn’s claws erupt with a penetrating jet of super-hot magma. Ignore 10 points of the Target’s Armor.
- Mirage: The heat coming off the Djinn creates a shimmer in the air, granting it +15 Dodge against Ranged Attacks.